﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace BanditGame
{
    //public class Enums
    //{
    //}

    enum GameState
    {
        NotStarted,
        Playing,
        Paused,
        GameOver
    }

    enum BonusContents
    {
        /// <summary>
        /// Bandit speed up
        /// </summary>
        SpeedUp,

        /// <summary>
        /// Bandit slow down
        /// </summary>
        SlowDown,

        /// <summary>
        /// Extra life
        /// </summary>
        ExtraLife,

        /// <summary>
        /// Removes walls etd..
        /// </summary>
        Bomb,

        /// <summary>
        /// Random bonus
        /// </summary>
        Random,

        /// <summary>
        /// Nothing
        /// </summary>
        None,

    }
}
